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| Elementaurs - the exciting and educational card game |
| Saturday, 18 June 2011 11:08 |
Naomi van Bentum (IAWA)
The idea is to captivate childrens' hearts and minds with something that is going to be useful to them once they hit high school. Western Australia has never had so few science graduates and Naomi is hoping that the Elementaur creatures and their adventures will draw a few more students into the fascinating world of chemistry. The cards have been received with much enthusiasm from students and teachers alike and have been endorsed by STAWA (the Science Teachers' Association of Western Australia) who see a place for them in the classroom from Year 6 to Year 10.How to play - For simple grown ups
The game is aimed at children in the 8 to 12 year range and will give them a grounding in chemistry that is a cross between fun and fantasy, making understanding and learning chemistry at school a breeze. How to play - For the imaginative Y generationJust check out this cool website http://www.elementaurs.com/How_to_play_Elementaurs_Boot_Camp.pdf About the inventor Mum-of-four, Naomi van Bentum, appreciated that her children would get passionate about certain toys but was frustrated with the amount of brain space they focussed on completely useless information. She began working on the cards and the concept in 2006 and released the game in the second half of 2009.Naomi works part time as a physiotherapist and is due to release the first of the Elementaurs novels in the second half of 2011. This should widen the appeal of the characters and the game as it draws readers into the excitement of an adventure quest with a potentially explosive outcome. The challenges of negotiating the worlds of design, printing, marketing, science education, IP law, and business have been a rollercoaster of highs and lows and Naomi would encourage inventors to celebrate the successes along the way, to stick with it and to enjoy the ride. Available From
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